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node-gyp is a cross-platform command-line tool written in Node.js for compiling native addon modules for Node.js. It uses node.js's build system and requires Python, making it a complex but powerful tool for building and managing native modules.
Building native addon modules
This command compiles the native addon module for the current platform. It needs to be run in the root directory of the module.
node-gyp rebuild
Configuration
This command generates appropriate project build files for the current platform. It can be used before 'node-gyp build' to configure the project.
node-gyp configure
Compiling
This command compiles the native addon module using the generated build files. It should be run after 'node-gyp configure'.
node-gyp build
Cleaning
This command removes any build artifacts or temporary files created during the build process.
node-gyp clean
node-pre-gyp allows for publishing and installing Node.js C++ addons from binaries. It is similar to node-gyp but focuses on the end-user experience by facilitating the deployment of pre-compiled binaries.
neon-cli is a tool for building native Node.js modules with Rust. It provides an alternative to node-gyp for developers who prefer Rust over C++ for writing high-performance Node.js native modules.
cmake-js is a Node.js native addon build tool which works like node-gyp but uses CMake for building the native modules. It is useful for projects that already use CMake as their build system.
node-ninja is a small build system with a focus on speed. It is similar to node-gyp but uses the Ninja build system instead of Make or Visual Studio project files.
node-gyp
- Node.js native addon build toolnode-gyp
is a cross-platform command-line tool written in Node.js for
compiling native addon modules for Node.js. It contains a vendored copy of the
gyp-next project that was previously used
by the Chromium team and extended to support the development of Node.js native
addons.
Note that node-gyp
is not used to build Node.js itself.
All current and LTS target versions of Node.js are supported. Depending on what version of Node.js is actually installed on your system
node-gyp
downloads the necessary development files or headers for the target version. List of stable Node.js versions can be found on Node.js website.
[!Important] Python >= v3.12 requires
node-gyp
>= v10
You can install node-gyp
using npm
:
npm install -g node-gyp
Depending on your operating system, you will need to install:
make
Xcode Command Line Tools
which will install clang
, clang++
, and make
.
Xcode Command Line Tools
standalone by running xcode-select --install
. -- OR --Xcode -> Open Developer Tool -> More Developer Tools...
.Install tools with Chocolatey:
choco install python visualstudio2022-workload-vctools -y
Or install and configure Python and Visual Studio tools manually:
Install the current version of Python from the Microsoft Store.
Install Visual C++ Build Environment: For Visual Studio 2019 or later, use the Desktop development with C++
workload from Visual Studio Community. For a version older than Visual Studio 2019, install Visual Studio Build Tools with the Visual C++ build tools
option.
If the above steps didn't work for you, please visit Microsoft's Node.js Guidelines for Windows for additional tips.
To target native ARM64 Node.js on Windows on ARM, add the components "Visual C++ compilers and libraries for ARM64" and "Visual C++ ATL for ARM64".
To use the native ARM64 C++ compiler on Windows on ARM, ensure that you have Visual Studio 2022 17.4 or later installed.
It's advised to install following Powershell module: VSSetup using Install-Module VSSetup -Scope CurrentUser
.
This will make Visual Studio detection logic to use more flexible and accessible method, avoiding Powershell's ConstrainedLanguage
mode.
node-gyp
requires that you have installed a supported version of Python.
If you have multiple versions of Python installed, you can identify which version
node-gyp
should use in one of the following ways:
--python
command-line option, e.g.:node-gyp <command> --python /path/to/executable/python
node-gyp
is called by way of npm
, and you have multiple versions of
Python installed, then you can set the npm_config_python
environment variable
to the appropriate path:export npm_config_python=/path/to/executable/python
Or on Windows:
py --list-paths # To see the installed Python versions
set npm_config_python=C:\path\to\python.exe # CMD
$Env:npm_config_python="C:\path\to\python.exe" # PowerShell
If the PYTHON
environment variable is set to the path of a Python executable,
then that version will be used if it is a supported version.
If the NODE_GYP_FORCE_PYTHON
environment variable is set to the path of a
Python executable, it will be used instead of any of the other configured or
built-in Python search paths. If it's not a compatible version, no further
searching will be done.
When building modules for third-party Node.js runtimes like Electron, which have
different build configurations from the official Node.js distribution, you
should use --dist-url
or --nodedir
flags to specify the headers of the
runtime to build for.
Also when --dist-url
or --nodedir
flags are passed, node-gyp will use the
config.gypi
shipped in the headers distribution to generate build
configurations, which is different from the default mode that would use the
process.config
object of the running Node.js instance.
Some old versions of Electron shipped malformed config.gypi
in their headers
distributions, and you might need to pass --force-process-config
to node-gyp
to work around configuration errors.
To compile your native addon first go to its root directory:
cd my_node_addon
The next step is to generate the appropriate project build files for the current
platform. Use configure
for that:
node-gyp configure
Auto-detection fails for Visual C++ Build Tools 2015, so --msvs_version=2015
needs to be added (not needed when run by npm as configured above):
node-gyp configure --msvs_version=2015
Note: The configure
step looks for a binding.gyp
file in the current
directory to process. See below for instructions on creating a binding.gyp
file.
Now you will have either a Makefile
(on Unix platforms) or a vcxproj
file
(on Windows) in the build/
directory. Next, invoke the build
command:
node-gyp build
Now you have your compiled .node
bindings file! The compiled bindings end up
in build/Debug/
or build/Release/
, depending on the build mode. At this point,
you can require the .node
file with Node.js and run your tests!
Note: To create a Debug build of the bindings file, pass the --debug
(or
-d
) switch when running either the configure
, build
or rebuild
commands.
binding.gyp
fileA binding.gyp
file describes the configuration to build your module, in a
JSON-like format. This file gets placed in the root of your package, alongside
package.json
.
A barebones gyp
file appropriate for building a Node.js addon could look like:
{
"targets": [
{
"target_name": "binding",
"sources": [ "src/binding.cc" ]
}
]
}
The docs directory contains additional documentation on specific node-gyp topics that may be useful if you are experiencing problems installing or building addons using node-gyp.
Some additional resources for Node.js native addons and writing gyp
configuration files:
node-gyp
responds to the following commands:
Command | Description |
---|---|
help | Shows the help dialog |
build | Invokes make /msbuild.exe and builds the native addon |
clean | Removes the build directory if it exists |
configure | Generates project build files for the current platform |
rebuild | Runs clean , configure and build all in a row |
install | Installs Node.js header files for the given version |
list | Lists the currently installed Node.js header versions |
remove | Removes the Node.js header files for the given version |
node-gyp
accepts the following command options:
Command | Description |
---|---|
-j n , --jobs n | Run make in parallel. The value max will use all available CPU cores |
--target=v6.2.1 | Node.js version to build for (default is process.version ) |
--silly , --loglevel=silly | Log all progress to console |
--verbose , --loglevel=verbose | Log most progress to console |
--silent , --loglevel=silent | Don't log anything to console |
debug , --debug | Make Debug build (default is Release ) |
--release , --no-debug | Make Release build |
-C $dir , --directory=$dir | Run command in different directory |
--make=$make | Override make command (e.g. gmake ) |
--thin=yes | Enable thin static libraries |
--arch=$arch | Set target architecture (e.g. ia32) |
--tarball=$path | Get headers from a local tarball |
--devdir=$path | SDK download directory (default is OS cache directory) |
--ensure | Don't reinstall headers if already present |
--dist-url=$url | Download header tarball from custom URL |
--proxy=$url | Set HTTP(S) proxy for downloading header tarball |
--noproxy=$urls | Set urls to ignore proxies when downloading header tarball |
--cafile=$cafile | Override default CA chain (to download tarball) |
--nodedir=$path | Set the path to the node source code |
--python=$path | Set path to the Python binary |
--msvs_version=$version | Set Visual Studio version (Windows only) |
--solution=$solution | Set Visual Studio Solution version (Windows only) |
--force-process-config | Force using runtime's process.config object to generate config.gypi file |
Use the form npm_config_OPTION_NAME
for any of the command options listed
above (dashes in option names should be replaced by underscores).
For example, to set devdir
equal to /tmp/.gyp
, you would:
Run this on Unix:
export npm_config_devdir=/tmp/.gyp
Or this on Windows:
set npm_config_devdir=c:\temp\.gyp
npm
configuration for npm versions before v9Use the form OPTION_NAME
for any of the command options listed above.
For example, to set devdir
equal to /tmp/.gyp
, you would run:
npm config set [--global] devdir /tmp/.gyp
Note: Configuration set via npm
will only be used when node-gyp
is run via npm
, not when node-gyp
is run directly.
node-gyp
is available under the MIT license. See the LICENSE
file for details.
FAQs
Node.js native addon build tool
We found that node-gyp demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 3 open source maintainers collaborating on the project.
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